Updated LDConfig.ldr file


RE: Updated LDConfig.ldr file
#26
(2019-06-12, 22:35)Steffen Wrote: Sorry, but I disagree.

If there was some fact that forces us to break MLCad
then I would agree.

But here we could easily choose numbers that still work.

So we should choose them.

Is there any reason we cannot?

Aside from my feeling expressed in my other post, LEGO already has numbers in the 3-400s. Restricting to 512 increases the chance of overlap.
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Messages In This Thread
Updated LDConfig.ldr file - by Willy Tschager - 2019-05-24, 10:34
RE: Updated LDConfig.ldr file - by Steffen - 2019-05-27, 18:56
Pastel Green - by Philippe Hurbain - 2019-05-28, 6:45
RE: Pastel Green - by Magnus Forsberg - 2019-05-31, 10:14
RE: Pastel Green - by Willy Tschager - 2019-06-04, 13:15
RE: Pastel Green - by Philippe Hurbain - 2019-06-04, 14:00
RE: Updated LDConfig.ldr file - by Steffen - 2019-05-27, 19:10
RE: Updated LDConfig.ldr file - by Steffen - 2019-06-12, 22:35
RE: Updated LDConfig.ldr file - by Orion Pobursky - 2019-06-13, 0:10
RE: Updated LDConfig.ldr file - by Steffen - 2019-07-01, 21:28
RE: Updated LDConfig.ldr file - by Eugen - 2019-06-16, 12:30
RE: Updated LDConfig.ldr file - by Eugen - 2019-06-16, 12:04
RE: Updated LDConfig.ldr file - by Eugen - 2019-06-16, 13:28
RE: Updated LDConfig.ldr file - by Eugen - 2019-06-16, 14:28
RE: Updated LDConfig.ldr file - by Eugen - 2019-06-16, 19:45
RE: Updated LDConfig.ldr file - by Eugen - 2019-06-17, 12:38
all Fabuland colors in 1 image - by Steffen - 2019-06-20, 2:00
RE: Updated LDConfig.ldr file - by Steffen - 2019-07-09, 6:40

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