LDCad 1.6 Beta 2 (win+linux)


RE: LDCad 1.6 Beta 2 (win+linux)
#39
(2017-03-13, 19:49)Merlijn Wissink Wrote: I'm wondering; is there any way to use LGEO when exporting to Pov-Ray using LDCad?
Not yet, I do plan to add it though, just have to find the time to get familiar with the (currently very fragmented) library myself.

(2017-03-13, 19:49)Merlijn Wissink Wrote: And what can I do with the 'POV Include files' options?
Whatever you want Smile They are there to override things using your own .pov files or add things like background scenery etc. You could also just edit the resulting .pov file but using the includes options prevents having to adjust it again when you regenerate the main .pov.

Initially I also wanted to use this feature to allow things like LGEO substitution but currently I don't think that's the best way to do it. It might be possible though using some very advanced SDL.

(2017-03-13, 19:49)Merlijn Wissink Wrote: Also, in there's a little typo: the dropdown box for Include location has an option 'before hlobal settings'  Wink
Thanks, I'll correct that one.
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RE: LDCad 1.6 Beta 2 (win+linux) - by TestOne - 2017-03-01, 18:41
RE: LDCad 1.6 Beta 2 (win+linux) - by Roland Melkert - 2017-03-13, 22:09

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