Poll: what's your opinion about the light.dat implementation update?
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I have no opinion
1 100.00%
please revert to previous implementation (6 "light rays")
0 0%
like the new implementation (2 spheres plus multiple "light rays")
0 0%
Total 1 vote(s) 100%
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light.dat update

light.dat update

light.dat is a special file inside our \PARTS folder for placing a light source.
In later steps, for example rendering, these can be replaced by light sources.

Historically, that file was POV-Ray specific.
I removed that because light sources can be used anywhere, e.g. in Blender etc.

While being at it, I replaced the previous implementation (6 edges mimicing light rays)
by 2 spheres and more light rays:


If you do not like that change, we can abandon it.
However, I wanted to drop it onto the PT to let you see it and get your comments on how useful that would be.

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Messages In This Thread
light.dat update - by Steffen - 2017-02-11, 14:08
RE: light.dat update - by Roland Melkert - 2017-02-11, 21:48
RE: light.dat update - by Travis Cobbs - 2017-02-12, 6:06
RE: light.dat update - by Michael Horvath - 2017-04-09, 6:33

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