Slope textures


begin and end of !MATERIAL
#13
I like that turning on and off of material.
That way it works similar to the already existing
0 BFC NOCLIP
...
0 BFC CLIP
section.
However, what I dislike about your suggestion is the use of 2 separate keywords
!MATERIAL
!END
for the same thing. I would better prefer
0 !MATERIAL rubber
...
0 !MATERIAL end
, so the keyword !END is avoided. Or, to be more syntactically similar to the NOCLIP/CLIP sections, we could also do
0 !MATERIAL rubber
...
0 !NOMATERIAL
but I find that less elegant. My goal would be to use the same keyword for the begin and end statements.
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Messages In This Thread
Slope textures - by Orion Pobursky - 2011-11-21, 12:59
Re: Slope textures - by Don Heyse - 2011-11-21, 14:44
Re: Slope textures - by Orion Pobursky - 2011-11-21, 14:57
Re: Slope textures - by Don Heyse - 2011-11-21, 15:47
Re: Slope textures - by Orion Pobursky - 2011-11-21, 15:51
Re: Slope textures - by Don Heyse - 2011-11-21, 16:04
Re: Slope textures - by Orion Pobursky - 2011-11-21, 16:30
Re: Slope textures - by Travis Cobbs - 2011-11-21, 18:50
Re: Slope textures - by Orion Pobursky - 2011-11-21, 19:15
Re: Slope textures - by Tim Gould - 2011-11-21, 20:40
my humble thoughts on this - by Steffen - 2011-11-24, 23:25
begin and end of !MATERIAL - by Steffen - 2011-11-27, 12:33

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