3DWin and Wavefront Obj


Re: 3DWin and Wavefront Obj
#13
Let me start over.

I've attached the mesh once again, this time normalized to fit within a 1 unit cube.

I want to scale the x and z coordinates by 40960 so that 1 quad = 1 baseplate.

Then I want to scale the y axis by somewhere around ~12000, but then rounded to the nearest 24 units so that the minimum height difference is equal to 1 stud.

It's this last part that is giving me trouble. I haven't found a tool that can do it yet.


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Re: 3DWin and Wavefront Obj - by Michael Horvath - 2013-10-18, 15:52

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