LDCad 1.2 Beta 1 (win+linux)


Re: LDCad 1.2 Beta 1 (win+linux)
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Cloth generation is on my radar, but I would like to first implement closed loops (rubber bands, closed chains, threads, etc), springs and a minifig generator (universal so it could also generate technic, duplo, friends etc figures based on templates).

But if you have any pointers on how working with cloth could be done efficiently, please let me known. I was thinking in the direction of using stress markers (points) 'pulling' on a flat mesh and defining folding lines etc.
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Re: LDCad 1.2 Beta 1 (win+linux) - by Roland Melkert - 2013-08-20, 21:28

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