Parsable Meta-Data for High-detail vs. Low-detail parts and primitives


Re: Parsable Meta-Data for High-detail vs. Low-detail parts and primitives
#27
I fully agree with Chris here.
It is not necessary IMHO to interrelate the files from one to another, this would require much too much frequent touching of files.
Using dedicated folders with purpose for that is exactly the way I would go here as well.

A little thing that I don't like yet is:
it is something different to substitute the normal primitives used in a part by 48ed ones
THAN
substituting studs with their hi-res counterparts.
Ah, just as I am writing this, tools of course can finely offer options
- substitute all primitives
- substitute just the studs
So, take it just as a reminder.

I also LIKE the idea of using ldconfig to describe the purpose of folders,
instead of putting some stray files everywhere.
We should keep things as centralized and simple as possible,
not distributing information too much across various places.
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Re: Parsable Meta-Data for High-detail vs. Low-detail parts and primitives - by Steffen - 2013-08-18, 21:01

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