> I'd like to see the ability to move/rotate by a
> user-specified amount, not just one of the three
> available scales.
+1 !
Another wish would be homogeneous symmetry: presently, when doing a mirror operation, primitives are mirrored according to their own origin while other elements are mirrored across the world origin (0,0,0).
> user-specified amount, not just one of the three
> available scales.
+1 !
Another wish would be homogeneous symmetry: presently, when doing a mirror operation, primitives are mirrored according to their own origin while other elements are mirrored across the world origin (0,0,0).