Well my renderer will be running in a browser (WebGL + Javascript) in real-time, so I am trying to squeeze as much performance as possible without using double-sided faces. Actually without BFC checking the renderer works fine.
I just tried rendering 5541_blue_fury.ldr model with BFC off and on my laptop (quite old) I get 30FPS (frames per second). When I enable my semi-correct BFC checking I get 35FPS. So BFC checking for real-time renderers is worth it.
I just tried rendering 5541_blue_fury.ldr model with BFC off and on my laptop (quite old) I get 30FPS (frames per second). When I enable my semi-correct BFC checking I get 35FPS. So BFC checking for real-time renderers is worth it.
-- Saki