What are you two doing to me, I've just rewrote the vertex processing code for LDCad this weekend
In regards to meta-ing things up:
I like the opt-out approach Ben is suggesting, but I also would like to do some more coding/testing to see how far the real-time (brute force) approach can be pushed, before adding any new meta's.
One thing we might be overlooking is the fact parts also need to be BFC certified for reliable smoothing. This seems to be the biggest problem in my current setup.
In regards to meta-ing things up:
I like the opt-out approach Ben is suggesting, but I also would like to do some more coding/testing to see how far the real-time (brute force) approach can be pushed, before adding any new meta's.
One thing we might be overlooking is the fact parts also need to be BFC certified for reliable smoothing. This seems to be the biggest problem in my current setup.