Thoughts on flexible part options


Re: Thoughts on flexible part options
#9
Ignacio Fernandez Galvan Wrote:Would it be much harder to make it possible to add middle points to the bezier spline?

Do you mean higher order bezier curves? I don't think that's necessary (although my bezier class supports it) if you need more curvyness just add path points like so:

[Image: pathPreview.png]

Ignacio Fernandez Galvan Wrote:And have you solved the problem with absolute position (see http://forums.ldraw.org/showthread.php?tid=7507)?

I'm using double precision (c++ double type) for all internal vector/matrix calculations while generating it's only reduced to float when the end product goes to OpenGL.

I'm still working on the LDraw line generation part (hoping to finish that this weekend), those will be rounded to 4 or 5 digits (based on the GL mesh / ref matrix data) depending on the results.
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Re: Thoughts on flexible part options - by Roland Melkert - 2013-01-26, 21:18

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