When LDView does primitive substitution, the lowest quality setting does in fact do this for all circular primitives, reducing them to match an 8-sided circle instead of the standard 16-sided circle. I had forgotten about that. You can't really go below 8-sided with generic LDraw primitives without introducing problems. (And obviously, the x-16 primitives can't even go down to 8.)
Reducing part complexity
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Reducing part complexity - by Mike "Pomax" Kamermans - 2013-01-02, 18:50
Re: Reducing part complexity - by Travis Cobbs - 2013-01-02, 18:56
Re: Reducing part complexity - by Roland Melkert - 2013-01-02, 21:24
Re: Reducing part complexity - by Steffen - 2013-01-03, 2:12
Re: Reducing part complexity - by Nicola - 2013-01-21, 11:20
Re: Reducing part complexity - by Travis Cobbs - 2013-01-22, 2:46
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