Acceptable vertex mismatch error
2012-12-20, 7:37 (This post was last modified: 2012-12-20, 19:07 by Philippe Hurbain.)
	2012-12-20, 7:37 (This post was last modified: 2012-12-20, 19:07 by Philippe Hurbain.)
		For parts 2997 and 2998, I have noticed many edges that simply don't match up.  In one case, two "identical" vertices overlap by .09 u; in another, there is about a .07 u gap.  Without the ability to identify edges, I am unable to smooth normals, and I'm certain I will encounter other side effects.
Should I consider such a mismatch to be /too large/ and request/submit a part update, or should I instead implement some kind of vertex snapping tool? Or should I do both?
It would be useful information if there is some standard on identifying identical vertices, or, at the least, on the minimum acceptable feature size (minimum length of any polygon edge).
	
	
	
	
Should I consider such a mismatch to be /too large/ and request/submit a part update, or should I instead implement some kind of vertex snapping tool? Or should I do both?
It would be useful information if there is some standard on identifying identical vertices, or, at the least, on the minimum acceptable feature size (minimum length of any polygon edge).
 
       
       
 

 
 