Steffen Wrote:as color 16 for this purpose has a R/G/B value
set in ldconfig.ldr, that you use _that_ color from there when there's no parent, instead of 0/0/0
Oh ok, didn't noticed this Implemented!
I've uploaded the new version, it includes:
- zooming and panning with mouse wheel
- mesh centering as LDview (and vertices merging for some performaces)
- very basic line handling
- experimental step support
see here for all links
line rendering is very limited becouse: 1) Three.js doesn't support different materials for same line geometry, so only black edges for now, and 2) line width is fixed to one pixel becouse the parameter is ignored (see here, looks like a webgl gap). In linux it should look better.
Let me know of any bug