Steffen Wrote:I think that the only possible "natural" orientation and placement should be taken from the existing
4-4cyli primitive.
This means:
- the Y axis is the "sweeping" axis, along which the primitive will be "swept" along the desired path
- the swept thing should have its top at Y==0
- if possible, analogously the bottom should be at Y==1
- the same should be used for non-swept (static) START and END files
This exact standard placement and usage is also what LSYNTH uses,
to which a maximum compatibility should be tried to achieved IMHO.
I agree with Steffen about this, y is a better axis to use for another reason: it matches with the existing straight flex parts
On which topic that is some splendid output
Steffen Wrote:PS I'm used to the term "sweeping" here because in my wild youth I took over this term from
the POVRay documentation, e.g. at http://www.povray.org/documentation/view/3.6.1/63/
Seems a better name than most Sadly I can't remember the technical name for it from when I was working on slender rod theory.