Orientation of flex parts


Re: Orientation of flex parts
#3
Steffen Wrote:I think that the only possible "natural" orientation and placement should be taken from the existing
4-4cyli primitive.
This means:
- the Y axis is the "sweeping" axis, along which the primitive will be "swept" along the desired path
- the swept thing should have its top at Y==0
- if possible, analogously the bottom should be at Y==1
- the same should be used for non-swept (static) START and END files

This exact standard placement and usage is also what LSYNTH uses,
to which a maximum compatibility should be tried to achieved IMHO.

I agree with Steffen about this, y is a better axis to use for another reason: it matches with the existing straight flex parts

On which topic that is some splendid output Smile

Steffen Wrote:PS I'm used to the term "sweeping" here because in my wild youth I took over this term from
the POVRay documentation, e.g. at http://www.povray.org/documentation/view/3.6.1/63/

Seems a better name than most Smile Sadly I can't remember the technical name for it from when I was working on slender rod theory.
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Messages In This Thread
Orientation of flex parts - by Roland Melkert - 2012-11-20, 17:59
Re: Orientation of flex parts - by Steffen - 2012-11-20, 20:25
Re: Orientation of flex parts - by Tim Gould - 2012-11-20, 21:10
Re: Orientation of flex parts - by Tim Gould - 2012-11-21, 22:39
Re: Orientation of flex parts - by Steffen - 2012-11-21, 0:10
Re: Orientation of flex parts - by Tim Gould - 2012-11-21, 22:21
Re: Orientation of flex parts - by Tim Gould - 2012-11-22, 20:37
Re: Orientation of flex parts - by Steffen - 2012-11-21, 23:48

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