Code looks totally LDraw compatible, except the final lines are really not recommended but not illegal syntax:
0 WORLD -373.4269 330.9261 -734.7527 0.87113 2.680579E-05 -0.490886 -0.2892286 0.8079299 -0.513168 0.3966691 0.5890768 0.7038499
0 CENTRE 265 42 527
0 LOOKAT -473 54 0
0 ZOOM 68
0 ROTANGLE 5.770066
And, of course, the "0 Assembly (n)" lines should have some // to be fully compliant.
So, just rename to *.ldr and any LDraw viewer can display the scene.
/Tore
0 WORLD -373.4269 330.9261 -734.7527 0.87113 2.680579E-05 -0.490886 -0.2892286 0.8079299 -0.513168 0.3966691 0.5890768 0.7038499
0 CENTRE 265 42 527
0 LOOKAT -473 54 0
0 ZOOM 68
0 ROTANGLE 5.770066
And, of course, the "0 Assembly (n)" lines should have some // to be fully compliant.
So, just rename to *.ldr and any LDraw viewer can display the scene.
/Tore