LDView - Fixed Camera Positioning


Re: LDView - Fixed Camera Positioning
#6
Thanks for the input Roland.

Using L3P and POVRay I have no problem creating animated builds of Lego models.

What I want to do is to be able to create the same animations, but much more quickly, by using LDView.

LDView does eveything I need via its command line but - as per my original post - I am unable to keep the camera 'looking' at the same point in space, same zoom etc, for each frame.

Rob (TCBUK)
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LDView - Fixed Camera Positioning - by Rob - 2012-09-07, 11:20
Re: LDView - Fixed Camera Positioning - by Rob - 2012-09-08, 17:35

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