Discussion - proposal to extend !TEXMAP specification


RE: Discussion - proposal to extend !TEXMAP specification
#33
(2026-02-11, 14:34)N. W. Perry Wrote: Do we need !CODE? For library purposes
No it is only for embedding png's inside a mpd on the user side.

(2026-02-11, 14:34)N. W. Perry Wrote: How can we make the "receiving" surface—that is, the <geometry1> data in the !: meta—invisible? Is that possible now (with a PNG file) or would something have to be added?
This works exactly the same for a png or ldr texture as the ldr is only used to generate a bitmap internally. The same kind of bitmap png's will end up in currently.

The spec needs only to allow referring to a ldraw file (dat/ldr/mpd) or a png.
And it must also explain how such a ldraw file is expected to end up in a bitmap projection wise and maybe (relative) size wise.
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RE: Discussion - proposal to extend !TEXMAP specification - by Roland Melkert - 2026-02-11, 15:50

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