RE: Discussion - proposal to extend !TEXMAP specification
2026-02-11, 15:50 (This post was last modified: 2026-02-11, 15:51 by Roland Melkert.)
2026-02-11, 15:50 (This post was last modified: 2026-02-11, 15:51 by Roland Melkert.)
(2026-02-11, 14:34)N. W. Perry Wrote: Do we need !CODE? For library purposesNo it is only for embedding png's inside a mpd on the user side.
(2026-02-11, 14:34)N. W. Perry Wrote: How can we make the "receiving" surface—that is, the <geometry1> data in the !: meta—invisible? Is that possible now (with a PNG file) or would something have to be added?This works exactly the same for a png or ldr texture as the ldr is only used to generate a bitmap internally. The same kind of bitmap png's will end up in currently.
The spec needs only to allow referring to a ldraw file (dat/ldr/mpd) or a png.
And it must also explain how such a ldraw file is expected to end up in a bitmap projection wise and maybe (relative) size wise.