(2026-02-09, 13:56)Max Murtazin Wrote: Reason for banning overlapping geometry is very much practical, as it leads to a lot of trouble when rendering it, such as z-fighting
Probably this would end up being in the domain of pattern authoring programs; I don't know if such a thing would end up in the spec as it would presumably be bounced down to final geometry in the output. But, in any case, a good topic for the extended discussion on graphics capabilities and presumably outside the domain of the TEXMAP spec.