(2026-02-04, 16:28)Hageta Wrote: I would also be for only implementing LDraw code only and adding some features of svg to LDraw itself later. These could be used by a converter.
I would also like for overlapping 2D primitives to be valid and treated like layers, wich make creating complex shapes and creating backgrounds easier.
Reason for banning overlapping geometry is very much practical, as it leads to a lot of trouble when rendering it, such as z-fighting