(6 hours ago)Hageta Wrote: I would propose that 2D LDraw patterns would work like layers if multiple primitives are used, this would make creating patterns easier. They could be ordered either top to bottom or the other way around, this would be part of the specification.
Another idea I have would be a kind of line metacommad for 2D patterns. It would have at least 3 components: LDraw colour, thickness in LDU and list of points, that make up the line.
So basically like painting on a canvasÂ

Interesting idea, it would need a very strict definition on how to render that resulting line though.
Monstly on how the segments are formed, eg:
Code:
[====]
,
<====>
or
(====)
etc