Fix request: 4592


RE: Fix request: 4592
#3
(Yesterday, 13:59)PeterĀ Grass Wrote: That issue is due to Studio trying to jam a high res stud part onto lower res polygons and so the two don't match up. Turn down the visual quality in the studio preferences one notch to the left and you will see the gap goes away. Things will be less round visually if you do that though.

Hello, the issue is, this is issue within one piece.

Basically, the cylinder part of lever base is 3x the detail of top part (iirc x16 vs x48)

That's why I was requesting a fix, to bring the "HD" version of Lever to full x48 curvature (or x32 for both?) - This way there wouldn't be any issue with Studio + it'd be easier to make higher-quality renders.
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Messages In This Thread
Fix request: 4592 - by Michael S - Yesterday, 6:51
RE: Fix request: 4592 - by Peter Grass - Yesterday, 13:59
RE: Fix request: 4592 - by Michael S - Yesterday, 14:16
RE: Fix request: 4592 - by Peter Grass - Yesterday, 14:45
RE: Fix request: 4592 - by Rene Rechthaler - Yesterday, 14:59
RE: Fix request: 4592 - by Philippe Hurbain - Yesterday, 17:07

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