How to review texmap images


RE: How to review texmap images
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(2025-11-20, 23:33)Travis Cobbs Wrote: I think it's worth pointing out that one of the reasons for adding support for texmap was the hope that more parts would be modeled, since using a texture can be significantly easier than modeling the geometry. With this in mind, I personally feel that stating that anything that can be modeled should be modeled is wrong-headed.

Yes, I've wondered about that. Why should one use this cumbersome way of splitting a surface in million pieces when simply applying an image on a surface can do the same job? From what I can observe, the image tends to be smaller in byte size than the huge number of lines any complex pattern would need.
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RE: How to review texmap images - by Peter Blomberg - Yesterday, 0:10

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