Thanks for the insight.
I do plan to add snapping and kinetics add some point but I tend to think I'm writing my editor for a different kind of user group than your SR3D so it will always remain optional. So I will be needing manual start and end points, but other from that your approach sound similar to what I have in mind at the moment (working with different kinds of segments, see also above posts).
I do plan to add snapping and kinetics add some point but I tend to think I'm writing my editor for a different kind of user group than your SR3D so it will always remain optional. So I will be needing manual start and end points, but other from that your approach sound similar to what I have in mind at the moment (working with different kinds of segments, see also above posts).