Duplo cannon


RE: Duplo cannon
#2
You are free to create and assume an inside structure, but each part has to be a closed 3D mesh. Use u-numbers.
The red button has to have some sort of structure, even if it is completely assumed. Simplify as mush as possible.
This "part" has to be a Shortcut, made of Parts. No Subpart is allowed to be in a Shortcut.

Since we know the correct assy number it might be possible to find the sub-part numbers without destroying the assy.
Do you want us to look for the numbers?

I don't have the part, but I assume one could look into the slot for the projectile?
Create something behind the slot to make it impossible to peek inside.

Have a look in the library for screws. Maybe there is a suitable screwhead on one of them. 
Ignore the length of the screw.
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Messages In This Thread
Duplo cannon - by Peter Blomberg - 2025-07-26, 15:56
RE: Duplo cannon - by Magnus Forsberg - 2025-07-26, 19:37
RE: Duplo cannon - by Peter Blomberg - 2025-08-04, 18:54
RE: Duplo cannon - by Magnus Forsberg - 2025-08-04, 19:48
RE: Duplo cannon - by Peter Blomberg - 2025-08-04, 20:53
RE: Duplo cannon - by Magnus Forsberg - 2025-08-04, 21:56
RE: Duplo cannon - by Peter Blomberg - 2025-08-05, 4:37
RE: Duplo cannon - by Peter Blomberg - 2025-08-05, 13:41
RE: Duplo cannon - by Philippe Hurbain - 2025-08-05, 15:09
RE: Duplo cannon - by Peter Blomberg - 2025-08-05, 20:24
RE: Duplo cannon - by Rene Rechthaler - 2025-08-05, 20:47

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