New Unreal Brick Builder


RE: New Unreal Brick Builder
#8
(Yesterday, 21:50)Hageta Wrote: I know that buildinginstructions.js supports on older version of studios texture format, but I do not think it supports the current one.

PS: I wish studios extionsions to LDraw were properly documented

I did some consulting with a teammate and we are currently looking at two options, the first is the Text map from LDraw but the other will be a more UE compatible/friendly vector graphics approach to enable users to interact with the textures. Something I didn't mention in the main post is the desire to enable people to actually interact and use their builds within a digital sandbox. This means if you make a button, you can make it do stuff, that goes for buttons on textures too. But to enable that kind of functionality, you need to change how you store and represent the textures. So in all, we're aiming to support TEXMAP but our focus will be primarily on moving towards a vector graphics and interaction based approach to enable you to use what you build, not just look at and admire.

Hope that answers your question from earlier!
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Messages In This Thread
New Unreal Brick Builder - by Chief - Yesterday, 20:32
RE: New Unreal Brick Builder - by Hageta - Yesterday, 21:19
RE: New Unreal Brick Builder - by Chief - Yesterday, 21:31
RE: New Unreal Brick Builder - by Hageta - Yesterday, 21:50
RE: New Unreal Brick Builder - by Chief - 8 hours ago

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