RE: New Unreal Brick Builder
2025-06-19, 21:31 (This post was last modified: 2025-06-19, 21:33 by Chief.)
2025-06-19, 21:31 (This post was last modified: 2025-06-19, 21:33 by Chief.)
(2025-06-19, 21:19)Hageta Wrote: Does it support textures (either LDraws !TEXMAP or Studios version)?
Does/Will it support primitive substitution to show higher quality models?
I am currently working on a better disconnection system but texture support (tex map) is planned along with a special stud and tub removal system. There are currently two different supported model variations: low and high poly (similar to Stud.io's versions) with each supporting a smoothed variation. Currently working with the dev who designed the meshing components used to support lines for better part delineation as well.
Here's an example of the higher poly model without smooth shadingÂ
I am not as familiar as I'd like to be with Stud.io's texture system, if you have any pointers I'm all ears!