Lighting a night time scene in POVRay.


RE: Lighting a night time scene in POVRay.
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(2025-02-03, 21:40)Roland Melkert Wrote: Studio uses a cycles fork (blender) for rendering, so if you want the same results you probably better of digging (Deep) into blender editing.

There is a LDraw import plugin for blender and LDCad offers a glTF export you could also use to import into blender.

I am keen to try out rendering from Blender. When I import the model from LDCAD via the export function, it appears like the picture:


   

I am not sure what the strange lines are. Is there any way to get rid of them?

Many thanks.
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RE: Lighting a night time scene in POVRay. - by Hughes - 2025-02-04, 12:43

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