(2025-02-03, 21:40)Roland Melkert Wrote: Studio uses a cycles fork (blender) for rendering, so if you want the same results you probably better of digging (Deep) into blender editing.
There is a LDraw import plugin for blender and LDCad offers a glTF export you could also use to import into blender.
You can get similar results by using the luminous colors in studio.
Another tip is to not make the world light 0% but rather pretty dim because even on a moonless night the stars still shine so unless this is in a cave there will be other light in the world.