OSMesa LDview Crash


RE: OSMesa LDview Crash
#7
(11 hours ago)Chris Böhnke Wrote: If I understand the Wikipedia article about "Segmentation Fault" correctly, it means something tries to access memory areas that it shouldn't.

Maybe the file is too large, creating a sort of overflow or something?

When I tried to send you the image via PM, it wouldn't allow me, telling that it exceeds the allowed bit size, which sounds similar.

EDIT:
I am not entirely familiar with how the Texture Map Extension is actually implemented, but is it an issue this file uses quite a large number of lines within a single TexMap command? Most files I found thus far have 1-4 only.

If it were a solely a memory issue then fault would occur regardless of how the file is structured. Since it only happens if I roll the part up into an MPD there's something else in play.
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OSMesa LDview Crash - by Orion Pobursky - Yesterday, 17:39
RE: OSMesa LDview Crash - by Orion Pobursky - Yesterday, 17:56
RE: OSMesa LDview Crash - by Orion Pobursky - Yesterday, 17:58
RE: OSMesa LDview Crash - by Orion Pobursky - Yesterday, 18:16
RE: OSMesa LDview Crash - by Orion Pobursky - 10 hours ago

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