Value of colours in LDconfig.ldr


RE: Value of colours in LDconfig.ldr
#6
i have exact that motor (in blue) and i can confirm that all parts are milky...
the propeller just looks more transparent because its very thin.
the front is the same material, but due to the thickness it looks almost solid (but it isnt)
the problem in the digital world is that the thickness of a material doesnt count, just the number of surfaces.
a 1000 LDU wall has the same opacity as a 1 LDU thick wall...
but 1000 walls each 1LDU are much more opaque (at least in the preview, the final render may differ)
do you have some of the very old Lego roof bricks? they are somewhat translucent...
this part is the same, even the body and the rudder are opaque at thin areas.
(do we need some kind of red/blue/yellow milky colors?)

René
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RE: Value of colours in LDconfig.ldr - by Rene Rechthaler - 2024-10-16, 17:02

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