Steffen Wrote:The hose skin then definetely should be made available as a subpart
Maybe but I'm planning to smoothly generate hose skin, e.g. no seams because of 'sweeping' like you call it.
I will also support the sweep method but it will more be for chains and such, and as a fallback if no 'native' version is available (yet) for other stuff.
I will take another good look at the LSynth meta's to see if I could use them instead/along side new meta's, thanks for the insight.