(2024-10-06, 23:34)Travis Cobbs Wrote: There is a critical bug in Mesa 3D (that I reported slightly over 2 years ago) that causes this problem in LDView when running with Mesa 3D as the OpenGL provider. I tried and failed to work around it.
What's weird is that the OSMesa version in use by the library was affected by this bug but now seems not to be.