(2024-08-26, 16:05)Travis Cobbs Wrote: Studio created their own completely non-standard way of dealing with textures, despite the LDraw format having a texture standard. I don't expect to ever support the Studio texture format in LDView.
From a remark from one of the devs during a Studio Panel meeting, they did that because they wanted the images to be embedded in the .dat, without using a multipart document.
And I guess there was a bit of NIH and “we have other habits & needs (uv-mapping on triangles).”