(2024-06-29, 20:17)Roland Melkert Wrote: You can increase it in main.cfg (maxExecTime) or disable it temporary using the scripting console window.
Be sure to first test a script using a limit as it WILL hang the whole program if something causes an infinite loop.
Ah yes, thanks.
I have tested my script that generates a model with 3744 bricks. It could do this in 250 ms, but no always, somehow.
I will slowly increase the maxExecTime to see how far I can go ;-)
Jaco van der Molen
lpub.binarybricks.nl
lpub.binarybricks.nl