LDCad Part render errors


RE: Part render errors
#2
(2024-05-27, 2:23)Orion Pobursky Wrote: I'm working on the new TIE Interceptor and 35154ps1 renders odd. The PT webGL renderer and LDView are unaffected.

It seems to be tripping over the 30 digit decimal count in the s01 subpart.

This is a LDCad string to float handling bug, but why so many?
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Part render errors - by Orion Pobursky - 2024-05-27, 2:23
RE: Part render errors - by Roland Melkert - 2024-05-27, 5:30
RE: Part render errors - by Orion Pobursky - 2024-05-27, 6:32

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