(2024-05-12, 14:33)Richard Wrote: ==============(OPTIONAL) HOW TO EXTRACT MODELS ==============
13. Download Unity, any version will work.
14. In Unity Hub Explorer go to Open and navigate to the exported folder from AssetRipper and within it look for the one named "ExportedProject". Ignore the unity warning and choose to open with the version you have installed.
15. Once the scene has loaded go to Window -> Package Manager -> Packages: Unity Registry (switch from "In project") -> FBX Exporter. Install it.
16. Search the Assets folder inside Unity by type (Prefab or Mesh) and drag the desired object onto the scene.
17. In the Hierarchy select Right-click on the model name and choose Export to FBX.
18. Change the export format to Binary and export it to your desired folder.
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Is there a way to include the studs? For example, I have done the steps for part 4987, but no studs are available.