(2024-01-22, 18:06)Rene Rechthaler Wrote: I think the studel logo is the same as most normal solid studs (although some electric studs I've found have a slightly smaller logo).
I don't know about other programs, but LDView's stud logo functionality is very dumb right now. It detects "stud.dat" and creates a new version that includes a logo texture on the disk if that setting is enabled. It could be adjusted to support a stud logo on studel.dat files.
(2024-01-22, 18:06)Rene Rechthaler Wrote: I was mainly asking here because most LDraw app devs are also here...
(which program does the PT preview run on?)
As far as I know, PT preview thumbnails are generated with LDView with stud logos disabled.
(2024-01-22, 18:06)Rene Rechthaler Wrote: Poly count shouldnt be that big of an issue, because there arent that much of them, but there are occasions of parts with mixed studs, which may look a bit off.
Having polygon-based logos on electric studs would (IMO) be very bad.
(2024-01-22, 18:06)Rene Rechthaler Wrote: I know there are other studs without a logo (for example the truncated studs, but these are rotated in all directions), but this one only has this one orientation.
IMO, if we want programs like LDView to show a stud logo on other parts that stud.dat, then there is probably a better way to do it. LDView does not show stud logos on hollow Technic studs either, and I have never heard anyone complain about that. (That situation is a lot more complicated due to the fact that the geometry that the texture would need to draw on is not part of the stud.)