(2024-01-22, 12:48)Willy Tschager Wrote: Turning on BFC Mode is best to check if you got your mesh right. Rotating your part you'll notice where you overlooked to add a triangle or where you didn't hit the right vertex.merged vertex
Try also the other viewing modes and see what they do.
As I wrote above, MeshReducer is a fine tool, but not perfect. Your mesh needs further sanding. I'll post a before/after picture where I "CTRL+E" or "CTRL+W", "F" or "6" the vertices.
The criteria for merging vertices and reducing detail and complexity - especially on the inside - was:
* How much detail has the overall part compared to the area I'm sanding?
* Do I need this detail on the inside where noone won't ever see it?
Work on all four legs, check if the stud still fits without overlap:
1 47 0 0 0 1 0 0 0 1 0 0 0 1 stud.dat
(Best is to keep that line at the top and "Toggle Comment" in the Text Editor)
Post.
w.
help to understand making process
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