LDCad Restricting parts to whole number x,y,z script


Restricting parts to whole number x,y,z script
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So I wrote this script in lua that takes all the parts in a ldr and moves them to their "rounded" location (I have a massive studio 2.0 file that I have been working on for a while, and a bunch of stuff is slightly out of place in completely different directions)

I tried the script, and it works perfectly, but I was wondering if there was a way to make it so that the individual parts of each submodel could also be targeted and align to the world grid.

btw i used another script by N W Perry as a starting point


Attached Files
.lua   aligngrid.lua (Size: 807 bytes / Downloads: 8)
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Restricting parts to whole number x,y,z script - by Ironmatt - 2023-11-28, 4:22

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