I've created a tutorial on the wiki for how to set up renders in Cycles, including basic scene setup and some more advanced techniques like transparent renders and depth of field. I understand that people will have varying levels of familiarity with Blender, so please let me know if there's anything else that should be covered. I've included some screenshots for most of the settings I've used. I'd like for people to learn how to make their own sample scene to use for renders, but I'm not against uploading one in the future.
https://github.com/ScanMountGoat/ldr_too...es-Renders
https://github.com/ScanMountGoat/ldr_too...es-Renders