(2023-09-28, 9:38)Nils Schmidt Wrote: Thanks, Philo. I created an issue for the next release (#987).
I will implement two snap methods. One for "snap to grid" and another one to snap to the current "Move Snap" value.
What grid? We're working in a 3D space.
Every time I have attempet to add a vertex it end up "free floating", somewhere in space, where I don't want to have it.
Instead, I usually copy a vertex and try to move it using the manipulator, or edit it in the text editor.
I wish all other instances of a copied and newly inserted LPE vertex, was deselected so that I can manipulate it without everything else also moving.