Wow thanks for this version.
Thanks for the offer but I'm not really a modeller, but always admired datsville for it's bigness
I also like to use it to test my LDraw software, this version unveiled some problems with my current renderer in regards to 'boxed' parts (it doesn't recognize them as being parts, and messes up lighting some how.).
Those boxed parts are they hand generated? or do you use some software for them. Ether way I think general support for them would improve if you added at least "0 !LDRAW_ORG Unofficial_Part" as a first line.
Anyhow it's a very clever idea to eliminate unneeded geometry, I'm getting ~1.5 fps out of town.ldr
Maybe I could help the project by adding special support for e.g. boxed parts to my editor, any thoughts on that?
Thanks for the offer but I'm not really a modeller, but always admired datsville for it's bigness
I also like to use it to test my LDraw software, this version unveiled some problems with my current renderer in regards to 'boxed' parts (it doesn't recognize them as being parts, and messes up lighting some how.).
Those boxed parts are they hand generated? or do you use some software for them. Ether way I think general support for them would improve if you added at least "0 !LDRAW_ORG Unofficial_Part" as a first line.
Anyhow it's a very clever idea to eliminate unneeded geometry, I'm getting ~1.5 fps out of town.ldr
Maybe I could help the project by adding special support for e.g. boxed parts to my editor, any thoughts on that?