(2023-06-13, 16:33)Paweł Turalski Wrote: But how to do it? I do not know the angle, or how to find the midpoints, or maybe there is another (easier?) way to do it.
I'm sure that some designers will use this part in their creations, let's make it possible!
I'm sure someone would tell you how to calculate the correct angle, but that's not me.
I would use a more brutal approach.
- Select all the triangles in the logo you want to adapt.
- Move and rotate them roughly into the position you want.
- And then "project" them to the surface, using "Merge to Nearest Face" under "Actions".
- Remove the "wall" and fill in the missing surface.
This works well if your surface, the "wall", is a single bigger quad. If the "wall" is divided into many smaller triangles, a shaped surface, it gets trickier and you need to use another method.
Would this work in this case?