(2023-03-27, 11:40)Paweł Turalski Wrote: Done! After removing the distant meters, both warnings were gone, so that was the problem. But I changed the white oval from triangles to primitives, everything works. The only question is - why?
Really, why? In previous replies I noticed a lot about primitives. Technically does it change something if I use trianges instead? Or if I understand it correctly, the goal is to use as much primitives as possible instead of triangles, right?
This is the final result
And the new line (line 17) in text editor. No errors or warnings
The round prims like rings, discs, chrds will be substituted by a higher resolution on some renderers which results in a smoother surface.
/Max