Too bad, it still doesn't work. You still can't manually select more than one vertex in "add triangle" mode. By manually I mean, click one vertex, hold STRG, right-click to get rid of the line (but the vertex stays selected), click another vertex and then a third. It is possible to drag a selection around two vertices an then click a third, but these three are still automatically deselected when the triangle is added. So instead of just deselect one vertex and select another to create a touching triangle I have to select three vertices again. I think the definition of "superfast" is different. ;-)
To show you where this is needed:
Here it's not possible to drag a selection around 3 vertices directly, so the manual way is needed.
With the new solution it may be possible to scroll, but IMHO the old function was better. Especially when you have a lot of vertices in a very small space, you can zoom in an find the right one directly.
And the deletion thing doesn't work eiher (but you didn't write that you fixed this anyway)...
[EDIT] Forget my rant (anyway, maybe it helps), I've just seen that you didn't fix the superfast mode, just the scrolling thing. Silly me.
To show you where this is needed:
Here it's not possible to drag a selection around 3 vertices directly, so the manual way is needed.
With the new solution it may be possible to scroll, but IMHO the old function was better. Especially when you have a lot of vertices in a very small space, you can zoom in an find the right one directly.
And the deletion thing doesn't work eiher (but you didn't write that you fixed this anyway)...
[EDIT] Forget my rant (anyway, maybe it helps), I've just seen that you didn't fix the superfast mode, just the scrolling thing. Silly me.