TEXMAP Fallback


RE: TEXMAP Fallback
#5
(2022-09-01, 17:27)Roland Melkert Wrote: It will be just a solid color mesh, but it prevents gaps on non texture supporting software.

A fallback is currently required but only as you state above. I was thinking more along the lines of traditional "vector art" as you put it. If we don't want to do that (which appears to be the case, even in my opinion), then maybe we should define some minimum picture resolution. Basically I'm wondering if we should to set some sort of formal standard for pattern resolution while TEXMAP parts are still few in number.

Also: does LDCad support GLOSSMAP?
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Messages In This Thread
TEXMAP Fallback - by Orion Pobursky - 2022-08-29, 17:14
RE: TEXMAP Fallback - by Philippe Hurbain - 2022-08-29, 18:16
RE: TEXMAP Fallback - by Orion Pobursky - 2022-08-29, 18:29
RE: TEXMAP Fallback - by Roland Melkert - 2022-09-01, 17:27
RE: TEXMAP Fallback - by Orion Pobursky - 2022-09-01, 19:48
RE: TEXMAP Fallback - by Roland Melkert - 2022-09-01, 20:04
RE: TEXMAP Fallback - by Orion Pobursky - 2022-09-01, 20:07
RE: TEXMAP Fallback - by Magnus Forsberg - 2022-09-01, 20:19
RE: TEXMAP Fallback - by Orion Pobursky - 2022-09-01, 20:36
RE: TEXMAP Fallback - by Travis Cobbs - 2022-09-01, 23:09

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