(2022-07-25, 20:54)Roland Melkert Wrote: You can also extend the script to apply the rotation to the whole selection instead of just the first 3 items.
That's what I was thinking, any items beyond three would be rotated also—and it would take the first part in the selection as the rotation center, like usual?
Quote:There's always room for improvement
Indeed.
![Smile Smile](https://forums.ldraw.org/images/smilies/smile.png)
Only thing I'm still not sure of is, how can I find the XYZ values for this dialog:
Like if I want to select two helper parts, then rotate the main part around the vector connecting them?