(2022-05-08, 15:55)Max Murtazin Wrote: Probably best way to handle colors will be using separate material file. Any typical model file format has very limited capabilities of handling materials. I suggest using XML-formatted node file, it's how Studio's renderer handles materials, and it's perfectly compatible with Blender. I have been already working for quite some time on import/export of XML nodes for Blender, so I certainly can help with that
Did not know you can export/import blender node data, I'll have to look into that.
Thanks for the pointer.