I should mention that in some cases, for example axle primitives, T-Junctions are something that comes along with the way those primitives are made and how those are usually encased in other primitives. If we are going to get rid of any T-Junctions, major reworks have to be done. By the way, does it matter that much? Mostly T-Junktions might appear in places that are either sharp edges or flat geometry, and in both cases it doesn't matter at all if geometry is properly jointed or not
T-Junctions and Y-scaled flat primitives in the Library Spec
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